Projects, Student projects

Micromobility for kids for amplifying fun

The energy of the kids is tremendously high while playing and to get them engaged properly, the freedom with which he/she can feel better and easy playing or riding along should remain in their reach . Also the object with which they are playing needs to be friendly to them so that they can have their freedom of playing their own way.

Study of the available micromobilities shed the light on the limitations that they came up with. Available micromobilities for sports or leisure actually gives freedom of operation upto certain level, not completely. Just for that instance take Hoverboard., it allows the rider to go straight in one direction and also the posture remains straight all the time so it causes boredom in kids. Holistically this devices offer certain amount of service and on the other hand it restricts in other one. So it kind of compromise. Over this situation this project will deal with such issue and will be working to overcome such.

Overall objective of this project is to concentrate on feasibility of the use of the product and how it will be an best from other available solutions. In manner of the use, current options are limited to their operation and gives half the fun so in a way to get them engaged combining two or three elements of operation will result in better engagement and better fun to them. Here this project will focus on the tiliting and riding experience with electrification. So that the kids will get a new kind of experience like motorcycle. But here’s a plot it will have no handle and it will fully controlled by the leaning posture of the kid.

The study of posture over micromobilities also revealed that even the conventional bicycle posture(basic) also causes saddle pain on prolong use so it becomes necessory to provide different posture altogether in one design.

Kids want thrill in every moment in way to get fun amplified. Overall the project will focus on the longitivity of fun, excitement and engagement of kids with the task they are into and it can become their companion too.